Lv.1 → 2
AvailableSuccess rate
50%
- Expected attempts / materials
- 2
- Expected total Lv.1 rings
- 3
- Expected cost from Lv.1 asks
- — NESO
RING TOOLS
Lv.1 · Ring valuation · NESO
—
Latest 3 valid trade average · NESO
—
Evidence-weighted estimate · 14 days · NESO
—
Lv.1 · Lowest verified ring ask · NESO
—
Success rate
50%
Success rate
40%
Success rate
30%
Lv.1 · Lowest verified ask
— NESO
No verified listing
Lv.2 · Lowest verified ask
— NESO
No verified listing
Chance of at least one success: 87.5%
Materials budget: — NESO
Swipe the table for more details →
| Rank | Expected Lv.1 target cost (NESO) | Lowest ask / box (NESO) | Target chance | Approx. boxes |
|---|---|---|---|---|
| R1 | — | — | 20% | 5 |
No recent trade records available.
| Ring | Latest 3 valid trade average · NESO | Lowest verified ring ask · NESO | Ring valuation · NESO | Chance × ring price · R1 |
|---|---|---|---|---|
| Ring of Restraint ↗ | — | — ↗ | — | — |
| Continuous Ring ↗ | — | — ↗ | — | — |
| Weapon Jump S Ring ↗ | — | — ↗ | — | — |
| Weapon Jump D Ring ↗ | — | — ↗ | — | — |
| Weapon Jump I Ring ↗ | — | — ↗ | — | — |
| Weapon Jump L Ring ↗ | — | — ↗ | — | — |
| Risk Taker Ring ↗ | — | — ↗ | — | — |
| Totalling Ring ↗ | — | — ↗ | — | — |
| Critical Damage Ring ↗ | — | — ↗ | — | — |
| Level Jump S Ring ↗ | — | — ↗ | — | — |
| Level Jump D Ring ↗ | — | — ↗ | — | — |
| Level Jump I Ring ↗ | — | — ↗ | — | — |
| Level Jump L Ring ↗ | — | — ↗ | — | — |